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Thread: Patch Notes - July 9th 2012

  1. #91
    Journeyman
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    Yup, about 1 screen around the orc fort is count free zone.

  2. #92
    Nice! Looking forward to getting back in game. *work is truly killing me right now*
    LOL

  3. #93
    the orc fort was poppin this morning, hopefully a sign of good things to come.

  4. #94
    Legendary Xiled's Avatar
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    is this live now ?
    Guildmaster of X-Rated /X\

  5. #95
    Administrator Az's Avatar
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    It's live, but we're looking to hotfix Harm some time tonight.

    We have some debugging code in on the test server, if people could continue to get on there and harm each other!
    Az

  6. #96
    Administrator Az's Avatar
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    As of now, it looks like Harm still doesn't interrupt if the spell is resisted, even if the five second timer is loaded. So if people could CONFIRM that's what they see as well, we can keep working on the issue and have it fixed tonight.
    Az

  7. #97
    Administrator Az's Avatar
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    Quote Originally Posted by Nothing personal View Post
    Bardiche

    I felt like it was a little under powered actually.



    Not really sure. I thought people were already happy with it.

    Bardiches were reasonable. They play to their own strength more now.

    So the point of the Bardiche was a big hit with swordsmanship that was also more reliable (but with less top end damage potential) than the Halberd. The reliability of the Halberd WAS a complaint, so we made the Bardiche a more reliable alternative than it already was.

    It actually has slightly lower high end damage now, but higher low end damage. So it's not necessarily going to be "insanely OP", but it'll be something to use if you're looking for reliability in swordsmanship.
    Az

  8. #98
    Banned
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    casted 100 harms >5s apart. They all interrupted.

  9. #99
    Administrator Az's Avatar
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    Regardless of the spell being resisted?
    Az

  10. #100
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    Yes. All harms disrupted my cast.

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