I would like to see an expansion of the Buc's Den-style FFA zones system in order to facilitate certain types of evil RP which is currently impossible with statloss and the Paladin system.
My suggestion would be to make all the Orc Forts, Brigand Forts, Graveyards (with the possible exception of the Brit GY) and Swamps No-Short-Term-Count areas, and extend that zone to a 5 screen radius around the outer perimeters of these areas. This would not only serve to allow evil RP guilds to establish themselves, it would create de-facto PvP hotspots.
What does a No-Short-Term-Count Area mean? It means killing a blue within this zone would still give you a Long-Term murder count, but you would no longer take any Short-Term murder counts. This will ensure that there is some repercussions to PK'ing within the zone (by going red) but without the Short-Term counts it would allow for this type of RP'ing. Upon entering the Short Term Count-Free zone, the player receives a message that reads something akin to "You are now entering Orc territory, beware!".
I'm an advocate of the Paladin system myself and would not like it to be removed, but I do see the need to create an environment where certain types of PK'ing is allowed so that RP guilds such as Orcs, Undead, Savages and Brigands can flourish on this shard without being decimated by Paladins. RP guilds always bring with them lots of acitivity and are almost always positive contributors to any shard they are on, and making it possible for evil RP guilds to function correctly here would be a step in the right direction.