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Thread: Pet Bonding Implementation

  1. #51
    Journeyman
    Join Date
    Mar 2011
    Posts
    174
    Quote Originally Posted by Leonardo Reyas View Post
    I like the idea of having pet bonding, but there's always the issue of how it affects PvP.

    My solution would be that a bonded dragon takes up 4 control slots. A tamer with a 7X bonded dragon would still be a force to be reckoned with, but it can be argued that 2 unbonded dragons are more powerfull than a single 7X dragon. The tamer has the option of having the greater risk for greater reward of towing unbonded dragons, as opposed to less risk with less reward for the one 7x dragon.

    This mechanic of increasing control slots would only affect dragons... keep any other pets to continue using the same control slots they do now, even when bonded.

    That sounds like a good plan and easy to implement.

  2. #52
    I think we should focus on the real problem, pet control is bad and thus tamers lack mobility. you need to clear the whole dungeon until you finally get to the monsters you actually wish to farm.
    by the time youre there youre already overloaded.

    im certain that two untrained dragons are more effective than one trained so the only people making use of bonding would be the ones that intend to use a trained one for pvp.

  3. #53
    Pet mobility has always been pretty bad, but IPY probably has the worst of any PRS I've played.

    With dragons in particular the problem is 2-fold:

    1.- The minimum skill to tame a dragon on IPY is higher than what it normally is. It's normally 93.9, I think here it's 97, so dragons don't respond to tamer commands as readily as they should. That means you get more instances where a pet refuses to follow a command, which then causes their loyalty to decrease, thus making it even harder to get any subsequent commands through to them unless you are continuously feeding them.

    2.- Dragons seem to lose loyalty at an accelerated rate on IPY, so you can't spam "all follow me" to get through trash mobs in a dungeon without stocking a ton of meat to keep their loyalty up until you get to where you need to go.

    Having said that... I think the minimum skill to tame a dragon should be lowered back to 93.9. That should reduce the need to be constantly feeding a dragon to keep it's loyalty high despite the accelerated loyalty decay on IPY.

  4. #54
    I could still see PvE tamers taking a bonded dragon along with a lesser pet, like a bonded scorpion... most PvE tamers have Provocation, so they can keep mobs off the scorpion and use the dragon as a tank. A bonded scorpion with it's melee and poisoning skills well developed can be pretty usefull in PvE, they're just very squishy and easy to kill in PvP

  5. #55
    Tamers here are really not very strong in pvp, dragons so slow everything is run and dump. Taming a dragon can be kind of hard here since the skill level required for drags is up at 97 for some reason and pet control is equally bad because of this.

    Adding bonded pets with a res penalty or gold cost would really be a good thing, PKs will have more targets because tamers won't be as afraid to go out solo, and they'll still be easy as **** to kill as long as you're not alone, which most pks aren't here.

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