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Thread: Severed Heads Orks!

  1. #1
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    Severed Heads Orks!

    Ug der, orkz! Da tyme haz kom for da orks teyk bak da fort frum tupid smelli humies!
    Uz am da SEBURD HEDZ ORKZ! Off wid da humie hedz! Owt wit dey hartz! Sakrifyze tu da Bluud Gud!
    Lat runtz get tu da fort, an uz kan klomp da humiez an feest on dey gutz!

    Hoowah, Seburd Hedz Klan! Hoowah, Bluud Gud!


    A new orc clan has emerged to reclaim the Yew orc fort. The Severed Heads will be mainly blue (unless it is your express wish to be red, in which case you will still be welcome but prepare for statloss.)
    We will RoE with the other RP guilds and the main goal here is ROLEPLAY. If all you want is to be a PK with a funny name, contact the ice island orcs.

    We are set up in a small house just a screen away from the Yew orc fort.
    As of now, there are only a few members, but hopefully we will grow in time.
    Do not worry about the language! It is easy to learn.

    Go here to find out how to create your orc!
    If in doubt, ask in IRC or send Xutag or myself a PM. As for your skills, the most important thing is no magery. Once your orc has reached the rank of Grunt, you will be allowed to make a mage if you still wish to do so.

    Pease do not macro your stats up to 100/100/25 nor your skills up to GM. 70 weapon skill is more than enough for a starting orc, and no single stat should be above 75.

    There will be equipment restrictions, and we will provide what you need to start with. Your very first mission is to acquire your own orc helmet from an orcish lord.

    We will use a rank system that is a mix of Europa's orcs and the Shadowclan. All starting orcs will be Runts (the equivalent of Gruntee) until they have proven themselves worthy of the grunt title. This would typically take a few weeks, tops. You must also have 100 STR to become a grunt.
    Bloodlines will be as follows:
    Choppa - Axe orc
    Stabba - Fencing orc
    Slasha - Sword orc
    Smasha - Mace orc
    Twanga - Archer orc

    I strongly recommend all non-mojo orcs have archery as a secondary combat skill unless they are playing a Twanga. It will make fort defense much more effective. We also need some orcs with stealing and some with stealth. Remember, we are not really too worried about reaching 7x GM - we want a clan that is strong as a whole.

    Mojoki/Mojo/Mojoka are the orc mage ranks, same as SC/BC. Again, you may only make one of these once your orc has reached the rank of Grunt.

    The higher ranks will be Warboss, Nob, and finally Elder.

    For those wanting to make stealthers or anything other than the standard orc archetypes, we can figure out appropriate titles, but we will keep things simple to begin with.

    We will start as Runts, only myself and Xutag are grunts for now just to have some structure, so there will be no mojos or Bosses to begin with. We will determine who is the rightful Warboss through klomping after a while - might makes right. The warboss must be prepared to defend his title every now and then when an orc grows strong enough to mount a challenge.
    These "klomp fests" can vary in style, and for the first one in a few weeks, all the grunts will have a group fistfight without armor or bandages. After that, the we will have two klomp fests per month,

    We will RoE with the other RP guilds (Yew, HS, etc) and if the clan members think it prudent, we might war some non-RP guilds. That will be up for discussion later, but I'm thinking it could be fun to have agreements with some of the non-RP guilds too. We will occasionally raid dungeons and other RP towns, if we're not busy defending the fort.

    Language will be based on Europa orcs language - SC/BC are based on Tolkiens dark speech. If that is your preference, then that is fine - as long as we understand each other and sound orcish. We can always chat in /guild if you are unsure of how to say something. If you used to play SC or BC and want to use that language, no worries. We won't be too strict, the important thing here is to have fun.

    Our first interaction with Yew was one of the funniest times I've had on IPY2 in my 6-7 weeks here. And with the early growth spur of the clan, there should be many more of those to come!

    So PM myself or Xutag with your orcs name, or come into #ipyrp on irc.stratics.com or post a thread in our forum.

    Hoowah Seburd Hedz! Hoowah Bluud Gud!
    Last edited by Vargo; December 6th, 2011 at 03:37 AM.

  2. #2
    Neophyte
    Join Date
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    HOOWAH URKZ

  3. #3
    I would love to get into this! I really hope some interest sparks here.

  4. #4
    Quote Originally Posted by Vargo View Post
    If all you want is to be a PK with a funny name, contact the ice island orcs.
    whats that sposed to mean? Vargo is a funny name! so =P

    Glad someone is attempting this again.. hopefully you all don't fail like SC did.. its not so much fun to RP a blue Ork..

    You may war Boulderfizt Ork Clan if you like.

  5. #5
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    Quote Originally Posted by Malveiliant View Post
    whats that sposed to mean? Vargo is a funny name! so =P

    Glad someone is attempting this again.. hopefully you all don't fail like SC did.. its not so much fun to RP a blue Ork..

    You may war Boulderfizt Ork Clan if you like.
    I want to make it clear that in no way am I bashing or do I harbor any resentment towards Boulderfizt. I don't really care for PKing in general, though I think roleplay-inspired battles are great fun. There is room for both a red and a blue ork guild on IPY. Maybe in time we can even have some sort of cooperation or agreement.

    Being a blue orc is plenty of fun, IMO. The RP scene on this server is going to grow, so there should be lots of action for us! Already we are having lots if fun, and it's only going to get better.

    Hoowah Seburd Hedz! Get in touch to join!
    Last edited by Vargo; December 9th, 2011 at 10:43 PM.

  6. #6
    Banned
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    Oct 2011
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    Quote Originally Posted by Malveiliant View Post
    its not so much fun to RP a blue Ork..
    From an RP standpoint, its much more fun to "rp a blue ork" at the orc fort than to wear an orc helmet and KOS everyone on ice island.

  7. #7
    Actually IMHO
    Quote Originally Posted by Edge View Post
    wear an orc helmet and KOS everyone on ice island.
    Is not even roleplaying.

  8. #8
    Quote Originally Posted by Edge View Post
    From an RP standpoint, its much more fun to "rp a blue ork" at the orc fort than to wear an orc helmet and KOS everyone on ice island.
    Couldn't have said it better =)

  9. #9
    When you guys are ready, Contact Yew. We'd be happy to set up an ROE and go to war.

  10. #10
    Quote Originally Posted by Tahlre View Post
    When you guys are ready, Contact Yew. We'd be happy to set up an ROE and go to war.
    I hope we'll enter war mode right now from the get-go. I see no reason why not, with a decent RoE neither side will lose too much, and it'd be fun to be able to fight even if my character has about 40 in Mace Fighting atm =)

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