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Type: Posts; User: Luthius
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-Poisoning/Inscription/etc not counting as crafting skills for purposes of crafting square bonuses
-Functioning anti-rail system to prevent AFK resource gathering which kinda messed up...
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- 100% Tracking Success (Also factoring in detect hidden + hidden targets)
- All Pet AI ("Following" being the most pertinent one)
- Monster Pathfinding / Monster Homespawns +...
Az, is there a theme at all or overarching working concept right now for IPY3?
Kinda curious what the goals are for the new server, whether its going to be basically IPY1 or IPY2 but with maybe a...
Say what you will about Rel Por, it was at least ambitious and wasn't content with just taking T2A and slapping on like 2-3 minor features like 95% of servers typically do and have been doing for the...
Sorry, present company excluded.
I keep forgeting about this.
http://www.freshtasting.com/
Honestly, I can't envision anyone has ever done any UO development with the intention of profiting from it. Its a 15 year old game. People do it because its one of the few truly complete sandboxes...
Compensation hehe.
That's adorable.
Depending on how you look at it, you were probably 6-7 months too late. I'd probably argue its even longer than that amount, since some of us were making threads about it back in August 2011 and even...
Interesting.
Here's the million dollar question for Az:
Are you open to taking people's suggestions on the implementation of this idea?
As in changing things up so that some of the following occur:
a)...
Even if things are slightly improved on the main lands, the things players have been asking for forever such as "no paladins/statloss, tougher Pve, etc " are over in the golden lands...so its...
That is a pretty good point.
I think we're going to need an explanation for this, because based on what I'm reading, I can see quite a few problems unless a few things happen.
1) Character A: Normal version has 50 items in...
Ok let's keep things civil. If you don't like the patch concept, point out specific things you don't like about it, offer constructive criticism if you have it, but let's not go ****ing nuts here...
Actually I wasnt the person to first propose this idea, so its not my idea, but based on the forum responses back then, this version of UOR seemed to be the most palatable to people if it had to go...
While having a new facet that is effectively wiped does add some draw for new players who want to start from scratch, I still think its an immensely polarizing and largely negative aspect for most...
Logistically I think they technically could have a few ways they could do this.
a). They have two separate landmasses that are exact mirrors and basically they broadcast a ghost-hued version of...
Well one drawback would be players who've spent from anywhere from a month upwards to a year farming, building chars, gathering reagents/gear, magic weapons, placing houses, etc may not want to...
Poor Violent Beard. He just GMed blacksmithing a second time a few weeks ago to test skill gain for crafting without ROT. Now he'll have to make a THIRD GM smith to sell Golden Land goods :p
I guess I'll have to wait on see on the implementation too, although I'm not thrilled that I would essentially have to start over in order to gain access to the new combat/content, since no items...
If I'm understanding this correctly, you'll basically see people playing in the other facet in your same location as "ghost" versions of themselves, essentially like other players Demons' Souls /...
As per the Golden Land Post:
Removal of ROT and addition of power hour had little net effect because unfortunately they happened 6-10 months too late (some of us asked for it in August, and it was...
Was this info about The Golden Land from IRC? I don't see a blog post or forum post about it.
Just keep taking random guesses as to what is going in, and they'll slip up sooner or later and accidentally give it away :p
"Well all know changes for the Paladin System, Pirate system, and OCB...